Optimize your 3D models: Atangeo Balancer 1.0 released

Atangeo Team recently released Balancer 1.0,
which allows quickly and easily simplify 3D models.
It also features fast and effective triangle reordering to
speed up rendering by optimal utilization of GPU vertex cache.
Hope you will find Balancer useful.

From the press release:

Atangeo Balancer is a tool to optimize and simplify 3D models.

Its exceptional performance and a novel user interface allow finding
perfect balance between visual appearance and the number of polygons,
quickly and easily. Balancer utilizes a high quality polygon reduction
(aka mesh simplification or decimation) to preserve the visual
appearance of your model. The model features, normals, texture
coordinates, layer boundaries are all honored by Balancer. It can
optimize your models even further to dramatically speed up rendering
of your models. Balancer features a fast and efficient triangle
reordering that can be tuned for various rendering methods like
triangle strips and array/buffer/index based rendering.

Balancer Lite is a free version. It is fully functional but works with
small meshes only.
The limits for a single mesh are 15000 triangles and 10000 vertices.

Link: atangeo.com/

interesting

is GNU GPL considered non-commercial? (you can sell GPLed software)

and does it run under wine? (sort of windows environment simulator for linux)

Non-commercial license limits your usage. If you don’t sell,
it is applicable.

We didn’t tried Balancer under wine. But we plan to release
its native Linux version in the near future.
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but… everybody is allowed to expect money for GPL-software. so i (or anybody else) could sell it.

just like i could sell you a linux kernel build (which you can get for free as well, of course). it’s the same with BSD license if i recall correctly: so it would be absolutely licid to sell panda3d installers, e.g…