I wish to use ode, and create body the most possible near of the real model.
It seems that trimesh is the good way to do.
trimeshData = OdeTriMeshData( nodePathOfMyModel, True )
But it seems you can’t affect a mass to an trimesh body?
And without a Mass, the ode object has not really sense…
Can you help me?
You have no ODE body here in your code, only an ODE geom. A geom by itself can only be used as a static object such as terrain.
You must assign it to a body with geom.setBody if you want it to simulate. Mass is set on the body with body.setMass, not on the geom.
Be careful though if using trimesh as a simulated object, it is very slow compared to the other geom types.
Ok, it is the point.
I un derstand my mistake.
I will use trimesh only for usefull use.