Odd Feet

I’m working in 3ds max 8 sp3 and using the latest exporter. I exported a set of character animations that look fine in the preview, but when our programmer tries to run them in the engine the feet distort. Has anyone else seen anything like this? If so, how did you address it?

Thanks for any help.

Post your MAX files and EGG files.

Sorry when I am always the bad guy… maybe you want to post such things in the pipeline section? Thats where more users may have a look at. :slight_smile:

Moving you there. Have Fun. :slight_smile:

Regards, Bigfoot29