The sample of normal map in distribution looks simple and short, the only lines i saw there was shaders enable and shadersAuto, that means that abstractroom has normal map inside the egg file exported from the modeller?.
nice, and just in time found thomas´s video tutorial how to make it…
not exactly. the egg file doesn’t contain the normalmap, but the path to it (either relative or strict)
look inside the egg file and somewhere on the first lines you should see it already