I compiled Panda3D from source on a Red Hat Enterprise Linux 5 machine and was able to successfully run Panda from that machine. When trying to run the same Panda installation from a nearly identically configured machine I get the following errors:
DirectStart: Starting the game.
Known pipe types:
(all display modules loaded.)
Traceback (most recent call last):
File “Tut-Boxing-Robots.py”, line 7, in
import direct.directbase.DirectStart
File “/facvs/colonial/scratch/panda/lib/direct/directbase/DirectStart.py”, line 4, in
ShowBase.ShowBase()
File “/facvs/colonial/scratch/panda/lib/direct/showbase/ShowBase.py”, line 242, in init
self.openDefaultWindow(startDirect = False, props=props)
File “/facvs/colonial/scratch/panda/lib/direct/showbase/ShowBase.py”, line 730, in openDefaultWindow
self.openMainWindow(*args, **kw)
File “/facvs/colonial/scratch/panda/lib/direct/showbase/ShowBase.py”, line 815, in openMainWindow
self.openWindow(*args, **kw)
File “/facvs/colonial/scratch/panda/lib/direct/showbase/ShowBase.py”, line 560, in openWindow
self.makeDefaultPipe()
File “/facvs/colonial/scratch/panda/lib/direct/showbase/ShowBase.py”, line 493, in makeDefaultPipe
“No graphics pipe is available!\n”
File “/facvs/colonial/scratch/panda/lib/direct/directnotify/Notifier.py”, line 132, in error
raise exception(errorString)
StandardError: No graphics pipe is available!
Your Config.prc file must name at least one valid panda display
library via load-display or aux-display.
Here is the output of GraphicsPipeSelection.printPipeTypes() on the machine Panda was compiled from:
from pandac.PandaModules import GraphicsPipeSelection
selection = GraphicsPipeSelection.getGlobalPtr()
selection.printPipeTypes()
:display: loading display module: libpandagl.so
Known pipe types:
glxGraphicsPipe
(1 aux display modules not yet loaded.)
Here is the output from the other machine:
from pandac.PandaModules import GraphicsPipeSelection
selection = GraphicsPipeSelection.getGlobalPtr()
selection.printPipeTypes()
Known pipe types:
(all display modules loaded.)
What could differ between the two machines that would prevent it from loading the glxGraphicsPipe? What configuration settings should I be looking for?