today I’d like to present to you my newest creation. A multiplayer board game called Ankandora.
You can find more about it here
It supports single and multiplayer mode with a dedicated server. Various pieces with different stats to choose from as well as 2 game modi and an in game chat.
Once a server has started, up to 4 players can play together or against each other per room.
It currently misses bot players for the singleplayer mode, so setting the number of NPCs won’t have any effect yet.
The bot players are finally available and the game got a voice with some nice music and sound effects.
Currently you can add up to 3 bots in single player sessions only.
Well, that probably depends on the game and your needs. I can definitely give you some assistance if any questions regarding networked multiplayer arise.
Hm, your game is small yet, so it shouldn’t be to hard to change things to work with networked multiplayer. Though, you should make sure to structure your game well and also I’d recommend using a sourcecode hosting solution to share newer versions of your game. Something like gitlab, github, launchpad or bitbucket, which would make collaboration simpler.
Other than that, anything else should be discussed in PMs or in another forum post as this discussion will get out of scope of this post otherwise.