Released at Revision 2025, our latest production “Melodice” took 1st place in the PC Demo Compo – the main competition at the world’s biggest demoparty.
This is a real-time audiovisual demo made with Python and Panda3D, using custom GLSL shaders, runtime-generated geometry, and tight sync with a hand-composed soundtrack. No pre-rendered video – everything runs live from code.
While previous Damage demos leaned more into storytelling or atmospheric builds, Melodice is a fast, rhythmic, and highly dynamic experience. It’s short (about 3.5 minutes), loud, and visually intense – meant to grab attention and not let go.
Credits:
Code – @miklesz (Mikołaj Leszczuk)
Music – Dan (Daniel Lulkowski)
2D Graphics – Sitek (Marcin Sobczyk)
3D Graphics – Frano (Franciszek Leszczuk)
Built with Panda3D, developed on macOS, tested on Windows. It should also run fine on Linux, though not as thoroughly tested.
Watch and download here: https://demozoo.org/productions/371395/
Let us know what you think – and big thanks to the Panda3D devs for making this kind of work possible!