I have been trying to convert a Maya model to egg format. Every single time, it gives this error:
MAYA_LOCATION: C:\Program Files\Autodesk\Maya2017
Initializing Maya.
Stack trace:
ntdll.dll!TpSetWait
ntdll.dll!RtlEnterCriticalSection
ntdll.dll!RtlEnterCriticalSection
MSVCR90.dll!_lock_file
MSVCR90.dll!fgetc
python27.dll!PyParser_ParseFileFlagsEx
python27.dll!PyParser_ParseFileFlagsEx
python27.dll!PyToken_ThreeChars
python27.dll!PyParser_ParseFileFlagsEx
python27.dll!PyParser_ASTFromFile
python27.dll!PyRun_FileExFlags
OpenMaya.dll!Tplugin::loadScript
OpenMaya.dll!TpluginPref::~TpluginPref
OpenMaya.dll!TpluginPref::~TpluginPref
OpenMaya.dll!TpluginPref::~TpluginPref
CommandEngine.dll!TmetaCommandPtrArray::catenate
CommandEngine.dll!TminMelArgList::nextDigit
CommandEngine.dll!melScanDouble
CommandEngine.dll!TminMelArgList::nextDigit
CommandEngine.dll!melScanDouble
CommandEngine.dll!TminMelArgList::nextDigit
CommandEngine.dll!melScanDouble
CommandEngine.dll!TminMelArgList::nextDigit
CommandEngine.dll!TminMelArgList::nextDigit
CommandEngine.dll!SophiaExecutable::evaluate
CommandEngine.dll!TcommandEngine::executeCommand
CommandEngine.dll!TcommandEngine::executeCommandWithResult
RenderModel.dll!mayaHasRenderSetup
Shared.dll!TrenderGlobalsOverrides::~TrenderGlobalsOverrides
Shared.dll!TrenderGlobalsOverrides::~TrenderGlobalsOverrides
Foundation.dll!TclientServer::notifyClients
Shared.dll!Tscene::notifyClients
Shared.dll!TsceneOperator::newScene
Shared.dll!TfileCmd::handleFileNewFlag
Shared.dll!TfileCmd::handleFlags
Shared.dll!TfileCmd::handleFlags
Shared.dll!TfileCmd::doCommand
CommandEngine.dll!TmetaCommandPtrArray::catenate
CommandEngine.dll!TminMelArgList::nextDigit
CommandEngine.dll!TminMelArgList::nextDigit
Fatal Error. Attempting to save in C:/model.ma
Program exited with status 3221225477
I have deleted previous versions of Maya, reinstalled Maya, reinstalled Panda3D 1.10.0, and tried different models.
Any suggestions?