I have been having some trouble getting a transparent material to work. It loads and looks fine in pview, but when loaded into my game the transparency is not there.
I am exporting from blender using yabee.
I have tried a handful of export settings, UV mapping, baking, I have also looked around the forum at similar issues but was unable to extrapolate how to clearly solve my issue. Does anyone have any insight to what I might be missing? Do I need to activate or attach something to my model once its in the scene of my game?
Thanks for your time!