Hi, y’all.
I’m working with a project where the model texures are stored in a proprietary format that’s basically a header of metadata, followed by a .DDS of the actual texture.
I know I can do nodePath.LoadTexture() to load a .DDS file from the file system. Is there a way to hand Panda a handle to a block of data in memory and tell it to “load this as a .DDS”?