Limit the cone bullet constraint - Reference table

Hi, I’m working on an AI project which I use Bullet to simulate the movement of a humanoid instead of directly rotate the armature joints. For example, to simulate biceps and triceps, I create 2 rigid bodied both for the upper arm and forearm geometries of my model, create a bullet cone constraint between them, and then apply torque to forearm. However there’s a limit to such forearm flex or extend. It can’t continue rotating even if the applied force be constant, i.e. it only can up until ~70º from rest position. So I would like know if someone already work on similar case or then if know some reference table using the Bullet limit angles of our body. On the contrary, I will have to read a goniometry reference manual and try translate such information to my project (it will take a long)…