you can move around objects by either using your voice (shout the microphone) or by just pressing a button.
to reach the end of each level, you have to throw around stones to get on to higher platforms, or by catapult yourself up, or by moving crystals to their correct places, you can also stick along some walls (hit jump repeatly).
the game was made with panda3d (of course), the physX wrapper from ennox (thanks), pyaudio, numpy and pygame.
it’s in prebeta, and some menu-items don’t work right now (no controller mapping, not possible to choose level).
but we are looking forward to make it better (usertesting, usertesting…).
there are only 6 short levels to introduce the gameplay.
the game only runs on windowsXP and vista (sorry linux and mac users).
i tried the whole night to compile NxPanda on my ubuntu
today i finally was able to generate a so-file and it works (kind of),
but the collision groups dont work how they should. so its unplayable right now. i really dont know how to make it run properly
i added a video at youtube (link is in the first post above) to let you have a look at the game in action.
until now i couldn’t port it to linux, but i’m looking forward to do so somewhen…
@treeform: of course you can use the screenshots and link… would be a great honor to me
@ditus: thanks!
could you please open the terminal (command prompt), move to the folder where you installed the game (e.g.: “C:\Jump-N-Shout\game”),
then type the following (without the quotes):
“…\python\python.exe main.pyc” and hit enter.
if the game crashes, there should be some error messages on the console.
please post the errors here, i will try to fix it.
hmmm thats weird…
i will try to find out on a friends vistamachine after the holidays.
hopefully i come back with a fix in one week.
until then, have a nice silvesterbeer and so on