I am making a game and have been using models I made in Blender and exported as Collada files. This has been working fine, but I recently came to a problem. There is one model that whenever I run the project and it gets loaded in for the first time, an error message appears:
AssertionError: cdata->_primitive_type == PT_none || cdata->_primitive_type == primitive->get_primitive_type() at line 369 of c:\buildslave\sdk-windows-amd64\build\panda\src\gobj\geom.cxx
I have no clue what this means and like I said, I haven’t had any problems with this before. Please help if possible.
Thank you for the help, I believe I have figured it out. It seems there was some loose geometry in the model, there were 2 random unused edges that I had to delete. After that it worked fine.