Hello,
as the title says I’m having troubles using multipart actors.
In image1/2 you can see the body and the head of my model in blender. They’re mounted on the SAME skeleton(I’ve worked on them on the same file and then I separated them).
The problem is that the result which I obtain with the following code is what you can see in Image3:
60 self.player = Actor(models=mod_dict,anims=anim_dict)
61 self.player.reparentTo(self.render)
62
63 headj = self.player.exposeJoint(None, "head", "mixamorig:Head")
64 headjb = self.player.exposeJoint(None, "body", "mixamorig:Head")
65
66 self.player.attach('head','body','mixamorig:Head')
67
68 self.player.loop('run',partName='body')
69 self.player.loop('run',partName='head')
Any suggestions on how to fix this?
P.S: I forgot to mention that both the models are converted to .bam using blend2bam with the following flags: --textures embed --animations separate