Issue with bounding box way too large

Hi,

i have an issue with the size of the bounding box using BulletSoftBodyNode.makeTrimesh. It makes the collision not good.

    node = BulletSoftBodyNode.makeTriMesh(info, geom)
    node.setName('Log')
    node.getMaterial(0).setLinearStiffness(1)
    node.getCfg().setSoftVsRigidHardness(1)
    node.getCfg().setDynamicFrictionCoefficient(15)
    node.getCfg().setPressureCoefficient(1)
    node.setTotalMass(log.mass())
    node.setPose(True, False)
    node.linkGeom(geom)

it gives this

If anyone know how to fix this.

Thanks have a good day