Hi,
i have an issue with the size of the bounding box using BulletSoftBodyNode.makeTrimesh. It makes the collision not good.
node = BulletSoftBodyNode.makeTriMesh(info, geom)
node.setName('Log')
node.getMaterial(0).setLinearStiffness(1)
node.getCfg().setSoftVsRigidHardness(1)
node.getCfg().setDynamicFrictionCoefficient(15)
node.getCfg().setPressureCoefficient(1)
node.setTotalMass(log.mass())
node.setPose(True, False)
node.linkGeom(geom)
it gives this
If anyone know how to fix this.
Thanks have a good day