I am having trouble setting the heightmap of a GeoMipTerrain. The problem occurs with very small maps, say 9x9 pixels, while heightmaps of 33x33 or greater work fine.
The default block size of a GeoMipTerrain is 32, so perhaps that has something to do with it. But I cannot assign a tiny heightmap even after changing block size to 1, 3 or 5. It’s not a big deal ( I can stick with bigger maps), but I wondered if anyone’s run into this limit before.