Is there a minimum size for a GeoMipTerrain?

I am having trouble setting the heightmap of a GeoMipTerrain. The problem occurs with very small maps, say 9x9 pixels, while heightmaps of 33x33 or greater work fine.

The default block size of a GeoMipTerrain is 32, so perhaps that has something to do with it. But I cannot assign a tiny heightmap even after changing block size to 1, 3 or 5. It’s not a big deal ( I can stick with bigger maps), but I wondered if anyone’s run into this limit before.

It’s supposed to work if you adjust the block size accordingly. Could you put together a small testcase demonstrating the issue and put it up at the bugtracker? Thanks!