Hello!
I just started using panda3d, and i was wondering if I’m missing something, but when i export something as .egg from maya, it doesn’t export the default phong shader values (color/specular color/etc), they show up as flat white objects without any shading whatsoever in pview/panda3d.
Only the texture information gets exported.
So my question is, is there a way to export those values, or do i have to create them from scratch in panda?
model in maya: justletit.be/~brum/pandafos.png
model in pview: justletit.be/~brum/pandafos2.png