Importing renderpipeline

Hi, I haven’t used panda3d for 1 year, today I downloaded the new sdk but it seems to me that renderpipeline was already integrated into panda3d.

I used a sample that displayed textures in spheres with use the integrated renderpipeline, but I can’t find it anymore in the sdk…has it been deleted?

I’d like to know how to import it now from integrated panda3d ?

The C++ portion of RenderPipeline is in Panda’s code base as part of “contrib” (basically means no official support). This made it possible to distribute RenderPipeline as a python-only library, which greatly simplifies building and installing the library.