I am trying to import the model of the maze (from the sample programs: Ball in Maze) to Blender without any success. I would like to import it, modify it and export it using the plugin YABEE.
I am using Ubuntu 14.04 and Blender v2.69. I used egg2x to convert the model but my version of Blender is not able to import DirectX file (I did not find a working plugin). I tried to use egg2dxf ( AutoCad ), import the model in Blender but I get a strange result (I can see just some meshes of the maze).
Any idea about how to import a .egg file into blender correctly?