No, others have used ImGui with Panda in the past, I believe. It’s not bundled with the engine, but there have been those who have used the two together, as I recall.
See for example the following threads:
Hello, I implemented C++ helper class to use ImGUI in Panda3D C++.
The codes draw ImGUI rendering data and connect Panda3D mouse & keyboard input with ImGUI.
[image]
I hope this helps!
ps. Note that there is flickering bug by wrong scissoring. Sometimes, some rendered GUIs are gone. (https://github.com/bluekyu/rpcpp_plugins/issues/18 )
Hello! I’m back to this forum because I have a new problem) I consider to use Dear ImGui as a GUI system in my project, but there is a (IMHO) complex problem with its integration to Panda3D. I want to create a button with custom texture, but it needs a low-level data from OpenGL (GLuint texture ID or something like it – Image Loading and Displaying Examples · ocornut/imgui Wiki · GitHub ). Can I access to this data without modifying Panda3D sources? Maybe it is better to use PGUI (but I’d like to…