I am struggling through the documentation to figure out how to use LODNodes to no avail so far. I have searched through the forums looking for a good example of doing this but all I have found is bits and pieces of the big picture. I could spend a great deal of time and document all of the things I have tried but I am under the gun to get something out fairly quickly. Can someone help me get started here? This has got to be a trivial coding problem for P3D. I’ll take the results and create a full example for the docs when it’s done. Here is what I want to do:
I create 4 torus models as follows:
ID Facets TexSize Filename LOD-Range 1 32x256 1024 Torus_32_256.bam.pz 0-100 2 16x128 512 Torus_16_128.bam.pz 100-200 3 8x64 56 Torus_08_064.bam.pz 200-300 4 4x32 64 Torus_04_032.bam.pz 300-inf
I want to create a single NodePath that handles all four of these models and switches them in and out according to the specified LOD range.