If I load an transparent image texture. Can I make it not to create shadow. Also if I load an colored transparent glass material, can i make the shadow in color.
Each light source is a camera. You can hide the object for this light source.
What if texture is haft portion transparent?
Also How to make partial transparent colored plane create color shadow?
Auto-generated shaders in Panda3D have serious limitations, you need to implement advanced decal mapping, shadow, transparency, and so on yourself.