hardware geometry instancing

a while ago a blogentry was made about hardware geometry instancing (http://www.panda3d.org/blog/?p=44). before trying myself i wanted to ask if somebody already made some code snipplets that could get me started.

Panda SE team made some demos using it, they are here: http://www.etc.cmu.edu/projects/pandase/downloads.html

thanks, i’ll check that out.

Oh also I think some of those demos might require using a snapshot build to get the new shader input features.

Is it me, or the demo has some problem with culling.

i’m failing on the osx problem. although the gfx card should have the ability it seems that the driver is missing the required profiles.