Halo around dynamic text

I wanted to add blurred halo around dynamic text, so I tried the egg-mkfont with -tm [extra pixel] to give some extra pixel around each font character on the texture map, but it gave me nothing, the spacing was not changed.
Did I miss something ? Thanks.

Although it isn’t at all clear from the -h page, the -tm option only has any effect when it is used in conjunction with -nopal. In the normal mode, use -pm to control both the polygon width and the texture map spacing.


Actually, after a bit of experimentation, it seems you will get the best results from setting both -pm and -tm to the same value.


Thanks for the reply, no wonder, I missed the -nopal, sorry.