Hello! I used a CollisionHandlerGravity
for my game. But when I attached the camera to it, it isn’t working. I thought it only doesn’t work with camera, but every model I tried doesn’t get effected.
Code:
base.cTrav = CollisionTraverser()
grav = CollisionHandlerGravity
grav.gravity = 9.81
cNode = CollisionNode("camera")
cNode.addSolid(CollisionRay(0, 0, 0, 0, 0, -1))
cameraC = base.camera.attachNewNode(cameraC)
base.cTrav.addCollider(cameraC, grav)
But I get:
grav couldn’t find render/camera, disabling
(It is not exactly what I get. This is what I remember of the warning. I deleted the test program)