Graphics shaders, and others things..

Hello, i´m looking for a way to get the same looking from blender to panda 3d…

here are the images.:

Blender :

Panda:

I must tell that i´m not expert in CG Shaders, may be blender has shaders automatically?, because that is glsl.

In Panda, i have 1 ambient light (0.8), and PointLight, but textures does not looks like the real colour,…

It just looks like a lighting and/or materials mismatch to me. Nothing in particular about shaders.

Note that lights aren’t exported when you export from blender to egg.

Oh yes, lights, if i deactivate lights then get the real colours, but without lights, will not get a great looking graphics, thinking for bake for now… thanks.