#version 330
#extension GL_EXT_geometry_shader4: enable
#extension GL_EXT_gpu_shader4: enable
layout(triangle) in;
layout(points,max_vertices=1024) out;
uniform int uLevel;
uniform float uGravity; // <0 is down
uniform float uT;
uniform float uVelScale;
in vec2 p3d_MultiTexCoord0;
in vec4 p3d_Color;
...
Failed to parse extension directive at line 2 of file shadow/share/shaders/glsl/baoza.vert:
#extension GL_EXT_geometry_shader4: enable
:task(error): Exception occurred in PythonTask eventManager