Would you buy a copy of Awakened?
- Yes, once it is finished (~7$)
- Yes, during crowdfund (~3.5$)
- No, I won’t
0 voters
Hi guys! At last I’m here officially announcing I’m working on an RPG engine built on top of Panda3D, and of course on a videogame called Awakened.
GitHub:
github.com/snizzo/lucrezia
Youtube editor and first minutes of gameplay (up to date):
youtu.be/4Y8kbEgoSsE
Very old teaser trailer:
youtube.com/watch?v=t93F8URsFA0
Steam greenlight:
steamcommunity.com/sharedfiles/f … =347902011
The engine works on map defined in xml and small python scripts that lets the game developer control characters, sounds, change maps, lights, dialogues, movements of NPCs etc… Since I’m planning to do quite a big game (in term of contents and explorables) I really couldn’t stand writing all the xml by hand. I created a map editor that directly runs on the rpg engine itself and allows loading, modifying and saving of the maps. It is “what you see is what you get”.
What can do the engine?
I’m writing it in order to let you (and me) create a storytelling adventure with pixel-art graphics with 2D/3D world blending together. All resources works with 2D images loaded on quads that lives in the 3D world. Objects for example are solid objects with an automatic collision system and 2 different types of collisions: 2D (all tile is colliding) and 3D (just the base of the tile will collide). This allows the character to go behind objects with no coding / artist effort. The light system is panda3d standard point light with rgb color and attenuation.
Every object and tile has 2 different events that can be triggered onPicked() and onWalked(), already handled automatically by the editor that will open your text editor of choice for python script.
I want to add more 3D oriented features in the future like pixel art particle systems for rain or snow, automatic footsteps engine, object with different possible animations. I’d love to implement some physically based leafs moving with the wind. Everything will be doable by editor by the way.
What’s this game Awakened?
This game is based on the real story of my life, narrated through pixel art and an amazing soundtrack kindly provided by Lucas King. I’ve decided to narrate this story through the eyes of a girl called Ellen, who starts out her (your) adventure in a difficult and cryptic situation between her and her friend Kate. This will be the starting point of an amazing journey of discovering herself, her feelings, her fears and her vision of the whole life.
She will go near death, in deep sleep, and have the opportunity to see her life again through the eyes of an insane rejection and an impossible hug. This will led her to see herself differently by living again and changing her perception of reality.
I’m going to create the whole first chapter of the story with my own funds and then I’ll ask for some fundraise.
Since I’m presenting both the engine and the videogame I’ve created a poll asking you if in the future you could be willing to buy a copy of my videogame. Both the engine and the game will be opensource.
Thank you for your attention and please look at the video!