Gaffer support please

I would love to see gaffer suport for panda3d

Could you give more background and explanation of how we would do this? It looks like a solution designed for offline rendering, not for realtime rendering, but I must admit I have not really looked too deeply at OSL.

It would really be useful possable help wth cut scenes that arnt interactive and just basically a video but other than that I don’t know but I think it could be very useful

Look at this site two some good game dev articles very useful