Hi again people. In blender in have two models, one is the character head, and another is the inside mounth area(called “inside” in blender); I exported them as head1.egg, and I tried to acess the inside mounth model, inside this egg file, to set a shader:
head = Actor( "/../graphics/3d/player/head1")
headInside = head.find('**/inside')
headInside.setShader(loader.loadShader("vtxcolor.sha"))
But I got this error:
Assertion failed: !is_empty() at line 3590 of panda/src/pgraph/nodePath.cxx
how can I really acess the inside mounth model, which is inside the head1.egg file?
Thanks in advance for any help