Exporting from Blender: A Quick-Reference

Hmm, I see.

To clarify, some of these changes in my first post above came about due to discussion in this thread:

That said, and as I mentioned in that thread, my understanding is that blend2bam exports an entire scene; as far as I’ve gathered, there’s no way to export just a specific object or set of objects.

Beyond that, there was a recent example and discussion of there being difficulty in exporting an animated object that consists of multiple meshes. This seems to work when using the gltf exporter alone.

And finally, I’m a little dubious of recommending that new users work with a command-line-only tool–such tools, I feel, can be a little more confusing than GUI-based tools for users not already familiar with command-line work. (And less straightforward even for those who are.)

I do hear you on the picking of ideal settings. Could you elaborate on what it does here, please?

All that said, I do want more discussion on this matter! There’s a lot that I don’t yet know on this matter, I feel, and I’m currently going by the input of only a few people, I fear!