https://docs.panda3d.org/1.10/python/distribution/list-of-build-options#list-of-build-options
According to these application building options, the user has the opportunity to develop an application using the .egg
, .glb
and .gltf
formats. Which, in my opinion, is of questionable usefulness, since this issue of choosing the format of models is essentially attributed to the export stage. Postponing it to the packaging stage introduces confusion and inconsistency, since the default-model-extension
option from the .prc
file helps to organize the loading of such models at the development stage.
Which in itself is absurd for C++ users, I don’t think explanations are needed here. It breaks the logic for python users, since users can place such files in a .mf
, anywhere else. Then they may come up with the idea that some files should not be converted to a format .bam
, there will be no limit to this fantasy.
Aren’t there too many scenarios for an application building tool? It may be easier to abandon this mega features in favor of rationality.