I would like your help to solve a problem with my model (an humanoid robot): it has colored materials but it appears white on a game. It hasn’t textures only materials. In Pview it also appears white except when I turn on the lights (and everything is ok). I put an ambient light on my world and the problem continued. If put a green ambient light only to the model, it become green as whole, not shaded gray and black as it should be.
I’m using Cinema4D for modelling. I export the model to .fbx or .dae format, import it from Blender, and then export to .egg format. However I also tried export directly to .X file but the problem persists.
Thanks in advance,
PS: My preference is use .X format in order to avoid Blender as intermediate software. But C4D merge all geometries into a single one. I need keep geometries as are, in order to create a rigid body to each one because I will use Bullet joints to control the body parties.