#include <iostream>
#include "pandaFramework.h"
#include "pandaSystem.h"
using namespace std;
int main(int argc, char *argv[]) {
PandaFramework framework;
framework.open_framework(argc, argv);
framework.set_window_title("My Panda3D Window");
WindowFramework *window = framework.open_window();
cout << "Hello World!";
framework.main_loop();
framework.close_framework();
return (0);
}
This code causes an error.
LINK : warning LNK4217: symbol '?setstate@?$basic_ios@DU?$char_traits@D@std@@@std@@QEAAXH_N@Z (public: void __cdecl std::basic_ios<char,struct std::char_traits<char> >::setstate(int,bool))' defined in 'libcpmt.lib(cout.obj)' is imported by 'game.obj' in function '"class std::basic_ostream<char,struct std::char_traits<char> > & __cdecl std::operator<<<struct std::char_traits<char> >(class std::basic_ostream<char,struct std::char_traits<char> > &,char const *)" (??$?6U?$char_traits@D@std@@@std@@YAAEAV?$basic_ostream@DU?$char_traits@D@std@@@0@AEAV10@PEBD@Z)'
LINK : warning LNK4217: symbol '?sputc@?$basic_streambuf@DU?$char_traits@D@std@@@std@@QEAAHD@Z (public: int __cdecl std::basic_streambuf<char,struct std::char_traits<char> >::sputc(char))' defined in 'libcpmt.lib(locale.obj)' is imported by 'game.obj' in function '"class std::basic_ostream<char,struct std::char_traits<char> > & __cdecl std::operator<<<struct std::char_traits<char> >(class std::basic_ostream<char,struct std::char_traits<char> > &,char const *)" (??$?6U?$char_traits@D@std@@@std@@YAAEAV?$basic_ostream@DU?$char_traits@D@std@@@0@AEAV10@PEBD@Z)'
game.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: class std::basic_ostream<char,struct std::char_traits<char> > * __cdecl std::basic_ios<char,struct std::char_traits<char> >::tie(void)const " (__imp_?tie@?$basic_ios@DU?$char_traits@D@std@@@std@@QEBAPEAV?$basic_ostream@DU?$char_traits@D@std@@@2@XZ) referenced in function "public: __cdecl std::basic_ostream<char,struct std::char_traits<char> >::sentry::sentry(class std::basic_ostream<char,struct std::char_traits<char> > &)" (??0sentry@?$basic_ostream@DU?$char_traits@D@std@@@std@@QEAA@AEAV12@@Z)
game.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: class std::basic_streambuf<char,struct std::char_traits<char> > * __cdecl std::basic_ios<char,struct std::char_traits<char> >::rdbuf(void)const " (__imp_?rdbuf@?$basic_ios@DU?$char_traits@D@std@@@std@@QEBAPEAV?$basic_streambuf@DU?$char_traits@D@std@@@2@XZ) referenced in function "class std::basic_ostream<char,struct std::char_traits<char> > & __cdecl std::operator<<<struct std::char_traits<char> >(class std::basic_ostream<char,struct std::char_traits<char> > &,char const *)" (??$?6U?$char_traits@D@std@@@std@@YAAEAV?$basic_ostream@DU?$char_traits@D@std@@@0@AEAV10@PEBD@Z)
game.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: char __cdecl std::basic_ios<char,struct std::char_traits<char> >::fill(void)const " (__imp_?fill@?$basic_ios@DU?$char_traits@D@std@@@std@@QEBADXZ) referenced in function "class std::basic_ostream<char,struct std::char_traits<char> > & __cdecl std::operator<<<struct std::char_traits<char> >(class std::basic_ostream<char,struct std::char_traits<char> > &,char const *)" (??$?6U?$char_traits@D@std@@@std@@YAAEAV?$basic_ostream@DU?$char_traits@D@std@@@0@AEAV10@PEBD@Z)
game.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: __int64 __cdecl std::basic_streambuf<char,struct std::char_traits<char> >::sputn(char const *,__int64)" (__imp_?sputn@?$basic_streambuf@DU?$char_traits@D@std@@@std@@QEAA_JPEBD_J@Z) referenced in function "class std::basic_ostream<char,struct std::char_traits<char> > & __cdecl std::operator<<<struct std::char_traits<char> >(class std::basic_ostream<char,struct std::char_traits<char> > &,char const *)" (??$?6U?$char_traits@D@std@@@std@@YAAEAV?$basic_ostream@DU?$char_traits@D@std@@@0@AEAV10@PEBD@Z)
game.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: void __cdecl std::basic_ostream<char,struct std::char_traits<char> >::_Osfx(void)" (__imp_?_Osfx@?$basic_ostream@DU?$char_traits@D@std@@@std@@QEAAXXZ) referenced in function "public: __cdecl std::basic_ostream<char,struct std::char_traits<char> >::sentry::~sentry(void)" (??1sentry@?$basic_ostream@DU?$char_traits@D@std@@@std@@QEAA@XZ)
game.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: class std::basic_ostream<char,struct std::char_traits<char> > & __cdecl std::basic_ostream<char,struct std::char_traits<char> >::flush(void)" (__imp_?flush@?$basic_ostream@DU?$char_traits@D@std@@@std@@QEAAAEAV12@XZ) referenced in function "public: __cdecl std::basic_ostream<char,struct std::char_traits<char> >::sentry::sentry(class std::basic_ostream<char,struct std::char_traits<char> > &)" (??0sentry@?$basic_ostream@DU?$char_traits@D@std@@@std@@QEAA@AEAV12@@Z)
D:\MyGame\bin\game.exe : fatal error LNK1120: 6 unresolved externals
If I delete cout, the compilation is successful.