I realised my yabee exported models were lacking tangents and binormals so I tried doing it manually through ‘egg-trans -tbnall -ps keep -o’ and it did not work.
Are the inputs wrong or is -tbnall not working at all?
I realised my yabee exported models were lacking tangents and binormals so I tried doing it manually through ‘egg-trans -tbnall -ps keep -o’ and it did not work.
Are the inputs wrong or is -tbnall not working at all?
Does the model have UV coordinates?
Ahhh, added a material in blender and that solved it. Thank you!