egg-texture-cards: specify uv coords?

Hi,

When creating texture cards, is there a way to specify the UV coordinates of the resulting geometry?

I mean something similar to the -g option that lets one specify the geometry.

Cheers,

Erik

Hmm, I don’t think so, though it should be easy to add such a feature.

David

Ok, thanks.

Your answer to my other question here solves this problem as well.
No need for specifying the UV coords anymore on my side.

:slight_smile: