Hi,
When creating texture cards, is there a way to specify the UV coordinates of the resulting geometry?
I mean something similar to the -g option that lets one specify the geometry.
Cheers,
Erik
Hi,
When creating texture cards, is there a way to specify the UV coordinates of the resulting geometry?
I mean something similar to the -g option that lets one specify the geometry.
Cheers,
Erik
Hmm, I don’t think so, though it should be easy to add such a feature.
David
Ok, thanks.
Your answer to my other question here solves this problem as well.
No need for specifying the UV coords anymore on my side.