Hi,
When egg-palettizing models with a texture that uses the blend_no_occlude attribute, e.g. something like
<Texture> tree_shadow {
"data/Textures/tree_shadow.png"
<Scalar> format { rgba }
<Scalar> wrapu { clamp }
<Scalar> wrapv { clamp }
<Scalar> envtype { modulate }
<Scalar> alpha { blend_no_occlude }
then egg-palettize replaces my alpha attribute of blend_no_occlude with blend.
So it would then look like:
<Texture> tree_shadow {
"data/Textures/tree_shadow.png"
<Scalar> format { rgba }
<Scalar> wrapu { clamp }
<Scalar> wrapv { clamp }
<Scalar> envtype { modulate }
<Scalar> alpha { blend }
Does anybody have a clue why? To me this looks like a bug. But maybe I’m missing something?
Thanks in advance,
Erik