When creating a texture atlas with egg-palettize, all source textures are modified to include a texture matrix to transform the 0/0 - 1/1 uv space to the new sub-image space of the combined texture.
Is there a way to tell egg-palettize to not adjust the egg files via the use of a texture matrix but to modify the UV coordinates directly? (Apply the texture matrix at palettize time an the UV coordinates?)
I’m asking because I’m concerned with performance. I didn’t run any performance tests yet, but clearly combining textures would give a better performance gain if Panda wouldn’t need to change the texture matrix for each sub-image.
Or (this just occured to me while typing) does panda maybe apply the texture matrix in an egg file at load time?