I have a .egg that loads very spotty [It’s mostly white and rotating it causes it to go in and out of focus]. Does anyone see a problem with the following.egg?
You have two coincident polygons. One of them is untextured and white, and the other one has the road texture. Because they’re both in exactly the same position, you can see pixels of one or the other flicker back and forth as you change your viewpoint. (This is called Z-fighting.)
How would one fix this?
By deleting material 3 it worked. Thanks.
Remove the white polygon.