I have a simulation program and I want to have some 3D models with Panda3D.
After I downloaded them from the internet and import them into the blender (using *.obj and *.fbx),
and then exporting it with *.egg, the file was very large (200 MB and higher), I think because the model has a lot of poly and vert, and with that size, it can’t be added to the program.
I tried blend2bam as well, I had a tree with 125 MB (*.fbx), I import it, and in the blender, the Mem are (500MB without textures) after adding the textures it becomes about (1.4 GB).
after that, I used blend2bam and the final *.bam file size was 500MB so large absolutely it can’t be added to the program.
My question is:
Is there any other way to do it, so I can have a realistic 3d model with small file size (*.egg or *.bam) doesn’t matter I only need to add realistic models with a small size?
Thanks in advance.