Different renders on different PCs

Hello,

I’m trying to make a simulation of a robot on Mars planet, however I have a weird issue when executing my code.

To make it clear, I have two PCs, but when I execute the same code on them, I have different renders. On the second one, it is fully bugged. Here are the images showing the difference (the map is vertical instead of horizontal and the robot is displaced compared to its wheels) :

They both have a Nvidia graphic card with up-to-date drivers.
The Config.prc files are identical between the two PCs.
This issue also happens with some PCs of my friends.

Do you have any idea about what is causing this weird effect?

Thank you very much in advance for your help

Hi, welcome to the community!

Hmm, it’s a little hard to see in the screenshot. I think the first thing to do is rule out what it could be. For example, disable the collision / physics / animation system and see if that’s causing it. If you have custom shaders, try disabling those.