Hey everybody! Long time reader, first time poster. I’ve been reading these boards for so long, I feel like I’ve known some of the regulars for years. I’m starting to get my hands dirty with terrain generation using Panda3D. I do have a question, however, regarding GeoMipTerrain.
Say I want to build a structure that goes “underground”, beneath the terrain object. I need to be able to select certain triangles and “turn them off”, so to speak. i.e. Not render them, and allow a player to pass through without colliding.
Has anyone else tackled this problem, and can anyone give me some pointers on how to pursue this with a GeoMipTerrain object?
Thanks a bunch!