well, I need to load .obj or .fbx 3d models, these models can’t be converted using another software like blender or maya, because the project’s workflow is way too big, so i can’t make it bigger.
i’ve tried using the native converter and the TreeForce one, but none of those work for me (no textures), so I read I can load those formats using panda+assimp, but i cant figure out how to compile them together.
i’ve compiled panda3d using the git source code and the w7 SDK (it gave me a .exe to install panda3d 1.10), also i’ve compiled the assimp using cmake, it gave me a VS project, but i dont know what to do next, can you guys help me? im kind of new on visual (i’ve used mostly Unity).
i think i have to drop the assimp into the panda3d thirdparty folder, but i dont know exactly what to drop there: assimp compiled (VS project)? assimp source code? assimp binary (downloaded form website)? maybe something else?
i hope you can help me out, thanks a lot for your attention.
i cant compile using your thirdparty package, it get stuck at 24% when building p3display_composite2.obj, any idea what could be wrong? can you compile it (i just really need assimp) and upload the .exe for me?
i downloaded the f7af155e93d549a43382210f41d14b9068a74a59 version but, when i add on the config.prc the line “load-file-type p3assimp” console shows “Unable to load libp3assimp.dll : Unknown error 1114”.