Compiling the Scene Editor

With the last version of Panda, the Scene Editor was compiling and running OK, but in version 1.4.0 it appears some compile errors.

Am I doing something wrong or is the new version of the editor with some real error?

Thanks in advance!

 File "C:\Panda3D-1.4.0\SceneEditor\", line 1707, in ?
editor = myLevelEditor(parent = tkroot)
 File "C:\Panda3D-1.4.0\SceneEditor\", line 124, in __init__
AppShell.__init__(self, parent)
 File "C:\Panda3D-1.4.0\direct\src\tkwidgets\", line 95, in __init__
 File "C:\Panda3D-1.4.0\SceneEditor\", line 266, in appInit
self.seSession = SeSession()
 File "C:\Panda3D-1.4.0\SceneEditor\", line 37, in __init__
self.drList = DisplayRegionList()
 File "C:\Panda3D-1.4.0\SceneEditor\", line 901, in __init__
drc = DisplayRegionContext(cam)
 File "C:\Panda3D-1.4.0\SceneEditor\", line 762, in __init__
self.iRay = SelectionRay(
 File "C:\Panda3D-1.4.0\SceneEditor\", line 539, in __init__
SelectionQueue.__init__(self, parentNP)
 File "C:\Panda3D-1.4.0\SceneEditor\", line 402, in __init__
 File "C:\Panda3D-1.4.0\SceneEditor\", line 449, in collideWithGeom
AttributeError: 'libpanda.CollisionNode' object has no attribute 'setCollideGeom'

Don´t bother, now I’ve seen another topic with the same error: