I am setting up a blur filter like so:
filters3D = CommonFilters(base.win, base.cam) filters3D.setBlurSharpen(0.1)
and then later setting a background image by calling:
background = OnscreenImage(parent = render2d, image = imagepath)
But the background doesn’t show up at all, it’s just grey. I tried adding in another filter to apply to the background:
filters2D = CommonFilters(base.win, base.cam2d) filters2D.setBlurSharpen(1.0)
But that created the opposite problem–with both filters running, only the backgrounds render, not the models themselves. Any advice on how this might be resolved?
Also, a followup question: the blurred effect renders just fine in the live window, but I have a task that takes a screenshot of each frame, and the blurriness does not appear in the captured images. Any idea as to why?