Colour/transparency of object not loading in scene

Thanks. I’ll use the second method. Correct me if I’m wrong, but I should be able to use GlobalClock.getAverageFrameRate() to help me deal with changes in the frame rate, although, it’s not an entirely stable speed. I think it would be better to use the previous frame time. What function can I call to get that?

Also, after doing what this post says to do, I got an error. After looking back through the traceback, I realised I had to move the ‘.bin’ file into the project. After that, same issue as i was having before; it would load, but not with colour or transparency. Could you please tell me how to add transparency to a model in the code? I already know how to add colour.