Hello every one,
I’m not English, sorry for the mistakes I’m maybe gonna make
I’m new to Panda, I have Blender 2.6a with YABEE, and Python 3.3.
To begin, I took the basic cube in Blender, applied the “magic” texture from blender, so in the “render” (F12), I see my cube with this texture.
When exporting, all’s right, I load my cube, it works, but there are no textures on it !!!
I added a light, but my cube is grey, as the basic blender cube without any changes !!!
Moreover, when I load some .png textures, it only loads the main colour of the picture… (I don’t have beautiful textures, just all brown, or green, but never 2 different colours).
What do I’ve got to do ?
Should I load the texture (called Texture.001 in Blender) inside my .egg file ?
In that case, I don’t know the command to do it…
Should I resize the textures before ?
Even so, it didn’t work…
I need your help, thank you !!! (yeah, I know, I’m some kinda newbie )
Otherwise, I did apply some cell-shading on my cube, which WORKS …
But the black lines of the cell shading do not have any anti-aliasing, whereas my cube has if I remove the
cell shading: the anti-aliasing is turned on, but is hidden by the black lines
How to apply some anti-aliasing on these black lines (fir information, I used Multisample x8, which is totally supported by my GPU)
Thank you again to answer
Note that I only use Panda and learn Python for 4 weeks, and use them for a school game project