Some time ago, a few of us gathered to build a new tech-demo game for Panda3D. This demo is not the whole of that, but it is one completed section: “Across the Night”
View the official download page here! Captain Panda - Across the Night
The game features six-degrees-of-freedom space-combat (in either first- or third- person): Pilot your choice of three different ships against flights of Mechanoid rocket-ships, all while trying to reach the portal that lies on the other side of the asteroids.
Visually, much of the game is presented via custom PBR shaders, alongside a variety of effect-shaders for things like explosions and booster-flames. The game also features an original soundtrack as well as original sci-fi sound effects.
To say something of the development process – in previous versions of the tech-demo, “Section 1” included the procedural generation of a spaceship, selected by the player in first-person. This section made liberal use of postprocessing effects and other advanced features, but was said by several community-members to run slowly on all but the most recent graphics hardware.
Our development team had high ambitions at the outset to build something spectacular to showcase what the Panda3D engine can do. “Across the Night” is just a portion of this vision, a vision which included a demonstration of many different art styles, rendering techniques, and gameplay types.
Although this original vision has still not been fully realized, we believe that such a thing may one day be achieved. We hope you enjoy “Across the Night”, and that it inspires you to build your vision in Panda3D.