My problem: Using 3Dmax 6 exporting my model to *.x and then using x2egg converter to make *.egg files objects are collapsed to one object --> “GeomNode”
I have had this problem a few times and can not seem to figure out why it happens. I have made a race track as a model, which consist of various objects like “Ground”, “Track” and “StartLine” to name a few. In order to make the right collision detection I need to make use of some of the objects but the only object I can find is the “GeomNode” object.
I have had the same issue with other tracks and sometimes it has helped adding a few extra objects to the track - don’t ask me why that works.
Any suggestions or help out there?