Hello there,
I’m working on a project where I have a server that keeps all the information about the models in my 3D environment and a client who shows a view of the world and sends commands to modify the models’ state.
This works just fine, but the server also renders everything in the scene when I make a call to base.run() and I don’t really need this.
I was wondering, is there a way I could disable rendering and use the server just to run my tasks and check for collisions?
Thanks!